[en] NOTICE_INFO1 = Press [M] for game menu. CMD_INFECT = Turned into a Zombie CMD_DISINFECT = Turned into a Human CMD_NEMESIS = Turned into a Nemesis CMD_SURVIVAL = turned into a Survivor CMD_SWARM = start Swarm Mode CMD_MULTI = start Multiple Infection CMD_PLAGUE = start Plague Mode CMD_RESPAWN = Respawned CMD_NOT = Unknown command. CMD_ZOMBIE_ONLY = This is only available to zombies. CMD_HUMAN_ONLY = This is only available to humans. CMD_NOT_STUCK = You are not stuck. CMD_NOT_ACCESS = You no have a access. CMD_NOT_CANTUSE = You can't use this right now. CMD_NOT_EXTRAS = Extra Items are disabled. CMD_NOT_ZCLASSES = Zombie Classes are disabled. MENU_BUY = Buy a Weapon MENU_EXTRABUY = \yExtra Items MENU_ZCLASS = \yZombie Classes MENU_UNSTUCK = Unsutck MENU_ADMIN = \rAdministrator MENU_INFO = Rules MENU_SPECTATOR = Join Spectators MENU_BUY1_TITLE = First Weapon MENU_BUY2_TITLE = Secondary Weapon MENU_ZCLASS_TITLE = Zombie Classes MENU_EXTRA_TITLE = Extra Items MENU_ADMIN_TITLE = Administrator Menu MENU_INFO_TITLE = About Mod MENU_EXTRA1 = NightVision (single round) MENU_EXTRA2 = T-Virus Antidote MENU_EXTRA3 = Zombie Madness MENU_EXTRA4 = Infection Bomb MENU_ADMIN1 = Zombi/Insan Yap MENU_ADMIN2 = Make Nemesis MENU_ADMIN3 = Make Survivor MENU_ADMIN4 = Respawn User MENU_ADMIN5 = Start Swarm Mode MENU_ADMIN6 = Start Multiple Infection MENU_ADMIN7 = Start Plague Mode MENU_INFO1 = General MENU_INFO2 = Humans MENU_INFO3 = Zombies MENU_INFO4 = Diger Enfeksiyondaki Modu Ayarla MENU_AUTOSELECT = Remember my choose MENU_BACK = Back MENU_NEXT = Next MENU_EXIT = Exit MOTD_INFO11 = %s %s by %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else. MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.


Current server settings:
MOTD_INFO1_A =
Ambience Effects: MOTD_INFO1_B =
Lightning Level: %s MOTD_INFO1_C =
Triggered Lights: %L MOTD_INFO1_D =
Thunderclaps Every: %d seconds MOTD_INFO1_E =
Doors: %L MOTD_INFO1_F =
Deathmatch: %L MOTD_INFO1_G =
Spawn Protection Time: %d seconds MOTD_INFO1_H =
Random Spawning: %L MOTD_INFO1_I =
Extra Items: %L MOTD_INFO1_J =
Zombie Classes: %L MOTD_INFO1_K =
Custom Nightvision: %L MOTD_INFO1_L =
Custom Flashlight: %L MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.


Current server settings:
MOTD_INFO2_A =
Health: %d MOTD_INFO2_B =
Health Reward for Last Human: %d MOTD_INFO2_C =
Speed: %d MOTD_INFO2_D =
Gravity: %d MOTD_INFO2_E =
Ammo: %L MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d MOTD_INFO2_G =
Fire Grenades: %L MOTD_INFO2_H =
Frost Grenades: %L MOTD_INFO2_I =
Flare Grenades: %L MOTD_INFO2_J =
Knockback: %L MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.


Current server settings:
MOTD_INFO3_A =
Zombie Health: %d MOTD_INFO3_B =
First Zombie Health: %d MOTD_INFO3_C =
Armor: %d%% damage taken MOTD_INFO3_D =
Speed: %d MOTD_INFO3_E =
Gravity: %d MOTD_INFO3_F =
HP for Infection: %d MOTD_INFO3_G =
Pain Shock Free: %L MOTD_INFO3_H =
Bleeding: %L MOTD_INFO3_I =
Ammo Packs for Infection: %d MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.


Current server settings:
MOTD_INFO4_A =
Nemesis: %L MOTD_INFO4_B =
Nemesis Chance: 1 in %d MOTD_INFO4_C =
Nemesis Health: %s MOTD_INFO4_D =
Nemesis Speed: %d MOTD_INFO4_E =
Nemesis Gravity: %d MOTD_INFO4_F =
Nemesis Leap: %L MOTD_INFO4_G =
Nemesis Pain Shock Free: %L MOTD_INFO4_H =

Survivor: %L MOTD_INFO4_I =
Survivor Chance: 1 in %d MOTD_INFO4_J =
Survivor Health: %s MOTD_INFO4_K =
Survivor Speed: %d MOTD_INFO4_L =
Survivor Gravity: %d MOTD_INFO4_M =
Survivor Leap: %L MOTD_INFO4_N =
Survivor Pain Shock Free: %L MOTD_INFO4_O =

Swarm Mode: %L MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d MOTD_INFO4_Q =

Multi Infection: %L MOTD_INFO4_R =
Multi Infection Chance: 1 in %d MOTD_INFO4_S =
Infection Ratio: %d%% MOTD_INFO4_T =

Plague Mode: %L MOTD_INFO4_U =
Plague Mode Chance: 1 in %d MOTD_INFO4_V =
Infection Ratio: %d%% MOTD_ENABLED = ON MOTD_DISABLED = OFF MOTD_FOG = Fog MOTD_RAIN = Rain MOTD_SNOW = Snow MOTD_ROTATING = Rotating doors removed MOTD_DOORS = All doors removed MOTD_DM_HUMAN = Respawn as human MOTD_DM_ZOMBIE = Respawn as zombie MOTD_LIMITED = Limited MOTD_AMMO_BP = Unlimited reloads MOTD_AMMO_CLIP = Unlimited clip MOTD_LASTZOMBIE = Only on last zombie ZOMBIE_ATTRIB1 = HP ZOMBIE_ATTRIB2 = Speed ZOMBIE_ATTRIB3 = Gravity ZOMBIE_ATTRIB4 = Knockback CLASS_CLASS = CLASS_HUMAN = Human CLASS_ZOMBIE = Zombie CLASS_SURVIVOR = Survivor CLASS_NEMESIS = Nemesis LAST_ZOMBIE_LEFT = last zombie lefts, %s new zombie. LAST_HUMAN_LEFT = last human lefts, %s new human. NOT_ENOUGH_AMMO = You dont have enough ammo packs. AMMO_BOUGHT = You purchased extra ammo for your guns. ZOMBIE_SELECT = Choosed your zombie is BUY_ENABLED = Buy menu has been re-activated. AMMO_PACKS1 = CP: AMMO_PACKS2 = CP SPECTATING = Spectating Player: