[en]
CMD_INFECT = turned into a Zombie
CMD_DISINFECT = turned back to Human
CMD_NEMESIS = turned into a Nemesis
CMD_SURVIVAL = turned into a Survivor
CMD_SWARM = start Swarm Mode
CMD_MULTI = start Multiple Infection
CMD_PLAGUE = start Plague Mode
CMD_RESPAWN = Respawned
CMD_NOT = Unavailable command.
CMD_ZOMBIE_ONLY = This is only available to zombies.
CMD_HUMAN_ONLY = This is only available to humans.
CMD_NOT_STUCK = You are not stuck.
CMD_NOT_ACCESS = You have no access.
CMD_NOT_CANTUSE = You can't use this right now.
CMD_NOT_EXTRAS = Extra Items are disabled.
CMD_NOT_ZCLASSES = Zombie Classes are disabled.
CSO_NO_ZOMBIE = Zombies not allowed to use Costumes.
CSO_CHOOSE_CATEGORY = Choose a Category:
CSO_CHOOSE_COSTUME = Choose a Costume:
CSO_NO_COSTUME = Remove Costume(s)
CSO_CHOOSED = You have selected Costume
CSO_REMOVED = Your Costume(s) have been removed.
CSO_BACK = Back
CSO_HEAD = Head
CSO_PELVIS = Pelvis
CSO_NF_COSTUME = Not Found Costume(s) on your body.
CSO_LOADED
WEAPON_MENU = Choose your Weapon
MENU_EXTRABUY = Buy Extra Items
MENU_ZCLASS = Choose your Class
MENU_UNSTUCK = Unstuck
MENU_USER = Level UP
MENU_KNIVES = Knives Menu
MENU_PERSONAL = \ylnvetory Menu
MENU_VIP = VIP Menu
MENU_ADMIN = Admin Menu
MENU_BUY1_TITLE = Primary Weapon
MENU_BUY2_TITLE = Secondary Weapon
MENU_BUY3_TITLE = Choose knife Menu
MENU_ZCLASS_TITLE = \yChoose Class Zombie
MENU_EXTRA_TITLE = Extra Items
MENU_ADMIN_TITLE = \yGame Mode
MENU_INFO_TITLE = \dDrak TOMS
HUMAN_SELECT= You Have Selected This Skin.
MENU_EXTRA1 = NightVision (single round)
MENU_EXTRA2 = T-Virus Antidote
MENU_EXTRA3 = Zombie Madness
MENU_EXTRA4 = Infection Bomb
MENU_ADMIN1 = Make Zombie/Human
MENU_ADMIN2 = Make Nemesis
MENU_ADMIN3 = Make Survivor
MENU_ADMIN4 = Respawn Someone
MENU_ADMIN5 = Thanos Modes
MENU_ADMIN6 = System Admin
MENU_INFO1 = General
MENU_INFO2 = Gods
MENU_INFO3 = Devils
MENU_INFO4 = Gameplay Modes
MENU_AUTOSELECT = Remember Selection
MENU_BACK = Back
MENU_NEXT = Next
MENU_EXIT = Exit
MOTD_INFO11 =
%s %s by %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else.
MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.
Current server settings:
MOTD_INFO1_A =
Ambience Effects:
MOTD_INFO1_B =
Lightning Level: %s
MOTD_INFO1_C =
Triggered Lights: %L
MOTD_INFO1_D =
Thunderclaps Every: %d seconds
MOTD_INFO1_E =
Doors: %L
MOTD_INFO1_F =
Deathmatch: %L
MOTD_INFO1_G =
Spawn Protection Time: %d seconds
MOTD_INFO1_H =
Random Spawning: %L
MOTD_INFO1_I =
Extra Items: %L
MOTD_INFO1_J =
Zombie Classes: %L
MOTD_INFO1_K =
Custom Nightvision: %L
MOTD_INFO1_L =
Custom Flashlight: %L
MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.
Current server settings:
MOTD_INFO2_A =
Health: %d
MOTD_INFO2_B =
Health Reward for Last Human: %d
MOTD_INFO2_C =
Speed: %d
MOTD_INFO2_D =
Gravity: %d
MOTD_INFO2_E =
Ammo: %L
MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d
MOTD_INFO2_G =
Fire Grenades: %L
MOTD_INFO2_H =
Frost Grenades: %L
MOTD_INFO2_I =
Flare Grenades: %L
MOTD_INFO2_J =
Knockback: %L
MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.
Current server settings:
MOTD_INFO3_A =
Zombie Health: %d
MOTD_INFO3_B =
First Zombie Health: %d
MOTD_INFO3_C =
Armor: %d%% damage taken
MOTD_INFO3_D =
Speed: %d
MOTD_INFO3_E =
Gravity: %d
MOTD_INFO3_F =
HP for Infection: %d
MOTD_INFO3_G =
Pain Shock Free: %L
MOTD_INFO3_H =
Bleeding: %L
MOTD_INFO3_I =
Ammo Packs for Infection: %d
MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.
Current server settings:
MOTD_INFO4_A =
Nemesis: %L
MOTD_INFO4_B =
Nemesis Chance: 1 in %d
MOTD_INFO4_C =
Nemesis Health: %s
MOTD_INFO4_D =
Nemesis Speed: %d
MOTD_INFO4_E =
Nemesis Gravity: %d
MOTD_INFO4_F =
Nemesis Leap: %L
MOTD_INFO4_G =
Nemesis Pain Shock Free: %L
MOTD_INFO4_H =
Survivor: %L
MOTD_INFO4_I =
Survivor Chance: 1 in %d
MOTD_INFO4_J =
Survivor Health: %s
MOTD_INFO4_K =
Survivor Speed: %d
MOTD_INFO4_L =
Survivor Gravity: %d
MOTD_INFO4_M =
Survivor Leap: %L
MOTD_INFO4_N =
Survivor Pain Shock Free: %L
MOTD_INFO4_O =
Swarm Mode: %L
MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d
MOTD_INFO4_Q =
Multi Infection: %L
MOTD_INFO4_R =
Multi Infection Chance: 1 in %d
MOTD_INFO4_S =
Infection Ratio: %d%%
MOTD_INFO4_T =
Plague Mode: %L
MOTD_INFO4_U =
Plague Mode Chance: 1 in %d
MOTD_INFO4_V =
Infection Ratio: %d%%
MOTD_ENABLED = Enabled
MOTD_DISABLED = Disabled
MOTD_FOG = Fog
MOTD_RAIN = Rain
MOTD_SNOW = Snow
MOTD_ROTATING = Rotating doors removed
MOTD_DOORS = All doors removed
MOTD_DM_HUMAN = Respawn as human
MOTD_DM_ZOMBIE = Respawn as zombie
MOTD_LIMITED = Limited
MOTD_AMMO_BP = Unlimited reloads
MOTD_AMMO_CLIP = Unlimited clip
MOTD_LASTZOMBIE = Only on last zombie
ZOMBIE_ATTRIB1 = Health
ZOMBIE_ATTRIB2 = Speed
ZOMBIE_ATTRIB3 = Gravity
ZOMBIE_ATTRIB4 = Knockback
CLASS_CLASS = Class:
CLASS_HUMAN = Human
CLASS_ZOMBIE = Zombie
CLASS_SURVIVOR = Survivor
CLASS_NEMESIS = Nemesis
LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie.
LAST_HUMAN_LEFT = The last human has left, %s is the new human.
NOT_ENOUGH_AMMO = You dont have enough [APs].
AMMO_BOUGHT = You purchased extra ammo for your guns.
ZOMBIE_SELECT = Your zombie class after the next infection will be accuired
BUY_ENABLED = Your buy menu has been re-enabled.
AMMO_PACKS1 = APs-Packs:
AMMO_PACKS2 =
SPECTATING = Spectating: