[en] CMD_INFECT = turned into a Zombie CMD_DISINFECT = turned back to Human CMD_NEMESIS = turned into a Nemesis CMD_SURVIVAL = turned into a Survivor CMD_SWARM = start Swarm Mode CMD_MULTI = start Multiple Infection CMD_PLAGUE = start Plague Mode CMD_RESPAWN = Respawned CMD_NOT = Unavailable command. CMD_ZOMBIE_ONLY = This is only available to zombies. CMD_HUMAN_ONLY = This is only available to humans. CMD_NOT_STUCK = You are not stuck. CMD_NOT_ACCESS = You have no access. CMD_NOT_CANTUSE = You can't use this right now. CMD_NOT_EXTRAS = Extra Items are disabled. CMD_NOT_ZCLASSES = Zombie Classes are disabled. CSO_NO_ZOMBIE = Zombies not allowed to use Costumes. CSO_CHOOSE_CATEGORY = Choose a Category: CSO_CHOOSE_COSTUME = Choose a Costume: CSO_NO_COSTUME = Remove Costume(s) CSO_CHOOSED = You have selected Costume CSO_REMOVED = Your Costume(s) have been removed. CSO_BACK = Back CSO_HEAD = Head CSO_PELVIS = Pelvis CSO_NF_COSTUME = Not Found Costume(s) on your body. CSO_LOADED WEAPON_MENU = Choose your Weapon MENU_EXTRABUY = Buy Extra Items MENU_ZCLASS = Choose your Class MENU_UNSTUCK = Unstuck MENU_USER = Level UP MENU_KNIVES = Knives Menu MENU_PERSONAL = \ylnvetory Menu MENU_VIP = VIP Menu MENU_ADMIN = Admin Menu MENU_BUY1_TITLE = Primary Weapon MENU_BUY2_TITLE = Secondary Weapon MENU_BUY3_TITLE = Choose knife Menu MENU_ZCLASS_TITLE = \yChoose Class Zombie MENU_EXTRA_TITLE = Extra Items MENU_ADMIN_TITLE = \yGame Mode MENU_INFO_TITLE = \dDrak TOMS HUMAN_SELECT= You Have Selected This Skin. MENU_EXTRA1 = NightVision (single round) MENU_EXTRA2 = T-Virus Antidote MENU_EXTRA3 = Zombie Madness MENU_EXTRA4 = Infection Bomb MENU_ADMIN1 = Make Zombie/Human MENU_ADMIN2 = Make Nemesis MENU_ADMIN3 = Make Survivor MENU_ADMIN4 = Respawn Someone MENU_ADMIN5 = Thanos Modes MENU_ADMIN6 = System Admin MENU_INFO1 = General MENU_INFO2 = Gods MENU_INFO3 = Devils MENU_INFO4 = Gameplay Modes MENU_AUTOSELECT = Remember Selection MENU_BACK = Back MENU_NEXT = Next MENU_EXIT = Exit MOTD_INFO11 = %s %s by %s : is a Counter-Strike plugin developed for AMX Mod X, in which humans and zombies are confronted. It is based on the classic zombie infection mod: on every round a random player is picked to be the first zombie who has to infect everyone else. MOTD_INFO12 = But there are new features and enhancements. For instance, you are able to buy extra items (such as weapons) in exchange of ammo packs. You can get ammo packs by killing zombies/infecting humans.


Current server settings:
MOTD_INFO1_A =
Ambience Effects: MOTD_INFO1_B =
Lightning Level: %s MOTD_INFO1_C =
Triggered Lights: %L MOTD_INFO1_D =
Thunderclaps Every: %d seconds MOTD_INFO1_E =
Doors: %L MOTD_INFO1_F =
Deathmatch: %L MOTD_INFO1_G =
Spawn Protection Time: %d seconds MOTD_INFO1_H =
Random Spawning: %L MOTD_INFO1_I =
Extra Items: %L MOTD_INFO1_J =
Zombie Classes: %L MOTD_INFO1_K =
Custom Nightvision: %L MOTD_INFO1_L =
Custom Flashlight: %L MOTD_INFO2 = Humans: their objective is to eliminate any zombie threat. They have a big arsenal of weapons to choose from, and use flashlights on dark maps. Team work is a must to survive.


Current server settings:
MOTD_INFO2_A =
Health: %d MOTD_INFO2_B =
Health Reward for Last Human: %d MOTD_INFO2_C =
Speed: %d MOTD_INFO2_D =
Gravity: %d MOTD_INFO2_E =
Ammo: %L MOTD_INFO2_F =
Damage to Get an Ammo Pack: %d MOTD_INFO2_G =
Fire Grenades: %L MOTD_INFO2_H =
Frost Grenades: %L MOTD_INFO2_I =
Flare Grenades: %L MOTD_INFO2_J =
Knockback: %L MOTD_INFO3 = Zombies: their objective is to infect every alive human. They are able to see in the dark, but can only attack melee. There are many zombie classes to choose from, each with his own strenghts and weaknesses, but all capable of eating brains.


Current server settings:
MOTD_INFO3_A =
Zombie Health: %d MOTD_INFO3_B =
First Zombie Health: %d MOTD_INFO3_C =
Armor: %d%% damage taken MOTD_INFO3_D =
Speed: %d MOTD_INFO3_E =
Gravity: %d MOTD_INFO3_F =
HP for Infection: %d MOTD_INFO3_G =
Pain Shock Free: %L MOTD_INFO3_H =
Bleeding: %L MOTD_INFO3_I =
Ammo Packs for Infection: %d MOTD_INFO4 = Mini-Games: there are 5 special gameplay modes that may randomly take place during the course of the game.


Current server settings:
MOTD_INFO4_A =
Nemesis: %L MOTD_INFO4_B =
Nemesis Chance: 1 in %d MOTD_INFO4_C =
Nemesis Health: %s MOTD_INFO4_D =
Nemesis Speed: %d MOTD_INFO4_E =
Nemesis Gravity: %d MOTD_INFO4_F =
Nemesis Leap: %L MOTD_INFO4_G =
Nemesis Pain Shock Free: %L MOTD_INFO4_H =

Survivor: %L MOTD_INFO4_I =
Survivor Chance: 1 in %d MOTD_INFO4_J =
Survivor Health: %s MOTD_INFO4_K =
Survivor Speed: %d MOTD_INFO4_L =
Survivor Gravity: %d MOTD_INFO4_M =
Survivor Leap: %L MOTD_INFO4_N =
Survivor Pain Shock Free: %L MOTD_INFO4_O =

Swarm Mode: %L MOTD_INFO4_P =
Swarm Mode Chance: 1 in %d MOTD_INFO4_Q =

Multi Infection: %L MOTD_INFO4_R =
Multi Infection Chance: 1 in %d MOTD_INFO4_S =
Infection Ratio: %d%% MOTD_INFO4_T =

Plague Mode: %L MOTD_INFO4_U =
Plague Mode Chance: 1 in %d MOTD_INFO4_V =
Infection Ratio: %d%% MOTD_ENABLED = Enabled MOTD_DISABLED = Disabled MOTD_FOG = Fog MOTD_RAIN = Rain MOTD_SNOW = Snow MOTD_ROTATING = Rotating doors removed MOTD_DOORS = All doors removed MOTD_DM_HUMAN = Respawn as human MOTD_DM_ZOMBIE = Respawn as zombie MOTD_LIMITED = Limited MOTD_AMMO_BP = Unlimited reloads MOTD_AMMO_CLIP = Unlimited clip MOTD_LASTZOMBIE = Only on last zombie ZOMBIE_ATTRIB1 = Health ZOMBIE_ATTRIB2 = Speed ZOMBIE_ATTRIB3 = Gravity ZOMBIE_ATTRIB4 = Knockback CLASS_CLASS = Class: CLASS_HUMAN = Human CLASS_ZOMBIE = Zombie CLASS_SURVIVOR = Survivor CLASS_NEMESIS = Nemesis LAST_ZOMBIE_LEFT = The last zombie has left, %s is the new zombie. LAST_HUMAN_LEFT = The last human has left, %s is the new human. NOT_ENOUGH_AMMO = You dont have enough [APs]. AMMO_BOUGHT = You purchased extra ammo for your guns. ZOMBIE_SELECT = Your zombie class after the next infection will be accuired BUY_ENABLED = Your buy menu has been re-enabled. AMMO_PACKS1 = APs-Packs: AMMO_PACKS2 = SPECTATING = Spectating: